To do this you can check the current ClockState of the animation.
bool isRunning = (MyStoryboard.GetCurrentState() == ClockState.Active);
To do this you can check the current ClockState of the animation.
bool isRunning = (MyStoryboard.GetCurrentState() == ClockState.Active);
What Does it do?
Annonymous Types
var annon = new { name1 = var1, name2 = var2, … };
// or
obj annon = new { name1 = var1, name2 = var2, … };
// Example
obj results = new { OriginalRequest = myRequest, Data = foundData, Status = dataStatus };
// Now you can see results.Data!
Limitations
I had originally wanted to use [...]